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[Released]NpLoader v0.7
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[Released]NpLoader v0.7
NPloader (noDRM plugin) by Codestation
This plugin allows direct reading and loading of DLC (EDATA/PGD/SPRX) files in their decrypted form, so you don't need to reactivate your account and/or switch between them while using your purchased DLC from different regions. You can mix decrypted/encrypted files without problem too, the plugin takes care of that.
Instructions:
Copy the plugin in the seplugins folder and enable it in game.txt using the following
line: ms0:/seplugins/nploader.prx 1
Tested on 5.00, 5.50, 6.20, 6.35, 6.37 and 6.38 CFW (6.20/6.35 Pro is recommended).
Known issues:
* Do not mix with the noDRM implementation of Pro CFW. If you are using one of them then disable the other.
* If you have user-mode plugins and/or plugins that launch user-mode plugins (xlinkaid/xlinkaiduser as example) make sure that those are loaded before nploader (you can do this changing the order of the plugins in game.txt)
F.A.Q:
How i can decrypt my EDATA/SPRX files?
Do it yourself, isn't that hard. Besides, there aren't any public DLC decrypters yet.
This plugin allows me to use encrypted DLC files from another PSP?
No, while the files remain encrypted they are tied to the account and device that downloaded the file. The plugin only loads data, it can't decrpyt it.
Changelog:
v0.7: Proper fix to detect the correct user module of the game.
Skip opnssmp module when is loaded.
Released source code.
v0.6: Added all the incarnations of the Prometheus loader to the module blacklist
so the plugin doesn't make the mistake of hooking to those. This fix will
ensure that the plugin will work with different patched versions of the games.
A proper fix (removing the blacklist and identify the game module properly)
is gonna to be included in a future release.
v0.5-r1: removed pspSdk* obsolete functions which caused problems with older firmwares.
v0.5: implemented the rest of the npdrm API so now works with games like GEB.
added support for loading decrypted sprx files.
v0.4: fixed black screen with GoW: GoS. Probably this fixes other games with
black screen when using this plugin.
v0.3: support for m33 and inferno UMD ISO mode.
v0.2: unified plugins in one (nploader.prx) and fixed issue with aLoader.
v0.1: initial release.
Download: [You must be registered and logged in to see this link.]
This plugin allows direct reading and loading of DLC (EDATA/PGD/SPRX) files in their decrypted form, so you don't need to reactivate your account and/or switch between them while using your purchased DLC from different regions. You can mix decrypted/encrypted files without problem too, the plugin takes care of that.
Instructions:
Copy the plugin in the seplugins folder and enable it in game.txt using the following
line: ms0:/seplugins/nploader.prx 1
Tested on 5.00, 5.50, 6.20, 6.35, 6.37 and 6.38 CFW (6.20/6.35 Pro is recommended).
Known issues:
* Do not mix with the noDRM implementation of Pro CFW. If you are using one of them then disable the other.
* If you have user-mode plugins and/or plugins that launch user-mode plugins (xlinkaid/xlinkaiduser as example) make sure that those are loaded before nploader (you can do this changing the order of the plugins in game.txt)
F.A.Q:
How i can decrypt my EDATA/SPRX files?
Do it yourself, isn't that hard. Besides, there aren't any public DLC decrypters yet.
This plugin allows me to use encrypted DLC files from another PSP?
No, while the files remain encrypted they are tied to the account and device that downloaded the file. The plugin only loads data, it can't decrpyt it.
Changelog:
v0.7: Proper fix to detect the correct user module of the game.
Skip opnssmp module when is loaded.
Released source code.
v0.6: Added all the incarnations of the Prometheus loader to the module blacklist
so the plugin doesn't make the mistake of hooking to those. This fix will
ensure that the plugin will work with different patched versions of the games.
A proper fix (removing the blacklist and identify the game module properly)
is gonna to be included in a future release.
v0.5-r1: removed pspSdk* obsolete functions which caused problems with older firmwares.
v0.5: implemented the rest of the npdrm API so now works with games like GEB.
added support for loading decrypted sprx files.
v0.4: fixed black screen with GoW: GoS. Probably this fixes other games with
black screen when using this plugin.
v0.3: support for m33 and inferno UMD ISO mode.
v0.2: unified plugins in one (nploader.prx) and fixed issue with aLoader.
v0.1: initial release.
Download: [You must be registered and logged in to see this link.]
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