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LameCraft [op-30]
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LameCraft [op-30]
Once again Drakons Homebrew Game Lamecraft has been updated to op-30.
Also the game has gone opened source you can download the source code at
Drakon's site
[You must be registered and logged in to see this link.]
Changes:
op-30 (23-06-2011)
- day/night cycles
- sun and moon on the dynamic sky
- light source blocks
- torch block,lamp block
- option in game menu to freeze day time
- additional memory for psp slim owners
- option in About menu to check online for new version
op-10
- cleaner code (less warning while compiling)
- small changes in transparent object rendering(still lot to change)
- fake shadows in the corners
rev.115 (28/29.05.2011)
- Static icon in PSP menu
- Fixed freeze bug when putting psp in sleep mode(partially - before putting psp sleep in game try turn on game menu, sometimes still freeze without this)
- New screenshots will not override screenshots from other maps
- Added question do you really want remove save file.
- Open Source from now
rev.113 (28.05.2011)
- Icon and background in PSP menu
- Parametric terrain generation
- Player walking sounds - more sounds will probably come
- Option in game menu to on/off player sounds
- Option in game menu to rename world
- When you will hold jump button player will repeat jumping
- When you are using parametric terrain generation and you will choose flat terrain, water will automatic turn off for now.
rev.110 (23.05.2011)
- Better collision detection.
- Less graphics errors related to clipping.
- Small cubes are not clipped anymore near wall.
- Medium cube on the right - not animated yet.
- New option in game menu: "DevMode" - this will show fps,cpu/gpu usage,free memory...
- New option in game menu: "Take screenshot" - will make screen from the game and save it to the Lamecraft folder.
- In menu circle will work as "Back"
- In game menu you can turn off menu by pressing second time menu button.
- Simple sound in menu - testing audio lib.
rev.106(20.05.2011)
- fixed crash bug when editing map near world end...
rev.105(19.05.2011)
- saves compression - instead of 4 Mb now about 90 Kb.Faster map loading and saving. If you want to share your map you must copy 2 files ex. world1.lms and world1.lmsc
- save contains now position of the player
- desert will also now appear - there was bug in randomly generator.
- trees will not appear in ice or in each other
- fixed bug when choosing "Play" then back and "Load" - there was freeze
- better cube placing - they are now in right position all the time
- fixed bug with cube highlight/destroy near map end
- fixed bug when player could place new cube at player position
- fixed bug with camera flip when player was looking to hight or to low
rev.98(16.05.2011):
- more blocks - 45 now
- in-game option menu when you can activate fly mode - for people that want build something
- in-game option menu when you can save game without exit
- option menu in main menu where you can adjust analog stick sensitivity
- option menu in main menu when player can set their own keys to actions
- crosshair on the screen
- 3 types of terrain - like now(default),winter type,desert type - all set randomly
- fixed that nasty bug from previous version that corrupted all graphics....
rev.89:
- more blocks - 36 now and new contorls(Up,Down - switching set of blocks)
- player will not fall down outside the map
- water can be destroyed
- block for ladder is active
- to go up from deep water just hold Jump button
- some small bugs fixed
Download:
[You must be registered and logged in to see this link.]
Also the game has gone opened source you can download the source code at
Drakon's site
[You must be registered and logged in to see this link.]
Changes:
op-30 (23-06-2011)
- day/night cycles
- sun and moon on the dynamic sky
- light source blocks
- torch block,lamp block
- option in game menu to freeze day time
- additional memory for psp slim owners
- option in About menu to check online for new version
op-10
- cleaner code (less warning while compiling)
- small changes in transparent object rendering(still lot to change)
- fake shadows in the corners
rev.115 (28/29.05.2011)
- Static icon in PSP menu
- Fixed freeze bug when putting psp in sleep mode(partially - before putting psp sleep in game try turn on game menu, sometimes still freeze without this)
- New screenshots will not override screenshots from other maps
- Added question do you really want remove save file.
- Open Source from now
rev.113 (28.05.2011)
- Icon and background in PSP menu
- Parametric terrain generation
- Player walking sounds - more sounds will probably come
- Option in game menu to on/off player sounds
- Option in game menu to rename world
- When you will hold jump button player will repeat jumping
- When you are using parametric terrain generation and you will choose flat terrain, water will automatic turn off for now.
rev.110 (23.05.2011)
- Better collision detection.
- Less graphics errors related to clipping.
- Small cubes are not clipped anymore near wall.
- Medium cube on the right - not animated yet.
- New option in game menu: "DevMode" - this will show fps,cpu/gpu usage,free memory...
- New option in game menu: "Take screenshot" - will make screen from the game and save it to the Lamecraft folder.
- In menu circle will work as "Back"
- In game menu you can turn off menu by pressing second time menu button.
- Simple sound in menu - testing audio lib.
rev.106(20.05.2011)
- fixed crash bug when editing map near world end...
rev.105(19.05.2011)
- saves compression - instead of 4 Mb now about 90 Kb.Faster map loading and saving. If you want to share your map you must copy 2 files ex. world1.lms and world1.lmsc
- save contains now position of the player
- desert will also now appear - there was bug in randomly generator.
- trees will not appear in ice or in each other
- fixed bug when choosing "Play" then back and "Load" - there was freeze
- better cube placing - they are now in right position all the time
- fixed bug with cube highlight/destroy near map end
- fixed bug when player could place new cube at player position
- fixed bug with camera flip when player was looking to hight or to low
rev.98(16.05.2011):
- more blocks - 45 now
- in-game option menu when you can activate fly mode - for people that want build something
- in-game option menu when you can save game without exit
- option menu in main menu where you can adjust analog stick sensitivity
- option menu in main menu when player can set their own keys to actions
- crosshair on the screen
- 3 types of terrain - like now(default),winter type,desert type - all set randomly
- fixed that nasty bug from previous version that corrupted all graphics....
rev.89:
- more blocks - 36 now and new contorls(Up,Down - switching set of blocks)
- player will not fall down outside the map
- water can be destroyed
- block for ladder is active
- to go up from deep water just hold Jump button
- some small bugs fixed
Download:
[You must be registered and logged in to see this link.]
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